Monday, July 16, 2007

Justin's One-shot

Well Brian literally cancelled at the last minute due to a health issue with his wife. He was really sorry for canceling, but he had no options.

But rather than the rest of us cancel, as Dale, Joy, and Justin had already left their homes and were more than halfway to my place, we decided to either play a game like Munchkin or have Justin run a one-shot when everyone arrived.

We decided on a one-shot game and used our characters for Brian’s campaign. If anything we’d figure out a few tactics we should or should not use, and it would help us redesign our PC’s in case we found out that they sucked in a certain area.

I’m running a moon elf rogue who is pretty much your standard rogue, who dual-wields a couple of daggers, but doesn’t have the feat for it (yet).

Aaron is running a moon elf beguiler. I’ve never seen a beguiler run before, but nothing really stands out in my memory with PC other than an illusion spell and a charm spell being cast.

Joy is running a wood elf ranger who specializes in her bow. She avoids melee like the plague and didn’t take a single point of damage during the night, in spite of the many attacks of opportunity she provoked.

Dale is running a star elf warlock. He is pretty much your standard warlock, though the star elf is a new thing to me. From what Brian and Dale stated they are basically extra-planar elves who get a bonus to charisma rather than dexterity and lose some standard elf benefits and their weapons are ghost touch weapons during the daylight hours.

Justin would have run a druid, but ran the AEG mini-module “The Crypt of Saint Bethesda” instead.

He did alright for his first time running us. We just pretty much took the night casually and didn’t do anything screwy to mess him up.

We learned that some of us need to adjust our skill point placement due to overlapping from other PC’s; my rogue has a high search skill (+17 at third level, 6 ranks + 4 due to an 18 intelligence, +2 for racial, +5 for Goggles of Minute Seeing) that is better than Aaron’s PC, but his listen skill is much better than my PC’s (a 7 wisdom can really hurt). I’ll be leaving the ranks in listen where they are because it’s a useful skill, but I doubt I’ll increase it any.

We have two big weaknesses in this group. We have no full-time healer and no full-time tank.

My PC is the only one that consistently uses melee attacks, reducing his sneak attack’s effectiveness due to the lack of flanking, and he isn’t about to stand and fight. He couldn’t take on a fight against skeletons with his puny dagger. Our reliance on ranged attacks could be a big problem.

Our current solution is to constantly take a few steps back while fighting.

Our only healing comes from healing wands and potentially the druid. I suspect the first person to bite it in the campaign will be strongly urged to make a healer type.

Hopefully this Friday everything will be good to go for Brian and we can put our PC’s to good use.

0 Comments:

Post a Comment

<< Home